Armies

Armies are used to protect your interests (Bases and Allies) from the evil hand of your enemy, or to punish your enemy in righteous violence, for being a hindrance to your destiny. Crush your rivals with overwhelming might, or trap them with wise strategies, all done using the influential power of your armies.

Commanding an Army

Armies can be commanded to move to a base, attack a base, loot resources from a base and to capture a base. These commands are done when looking at a Map, usually from the Intelligence Center.

Moving an Army

Moving an army to your own base will allow you to deploy your army from the new location, moving it to an unclaimed base will allow you to deploy your army from that base. However, your army will have to return to your own base after it completes a deployment of the type attack or raid. Please note that your army will travel at the speed of the slowest warrior unit in its ranks.

Attacking

When an army is ordered to attack a base, it will move to the base and attack any enemy army it finds there. If the army arrives and finds the base un-garrisoned, the army will return to its home base.

Raiding Resources

When an army is ordered to loot resources from a base, it will first move to the target base. When it arrives, it will fight any enemy armies it finds there, and only after defeating the enemy armies, or if it finds no enemy armies garrisoned at the taget base, will it begin to loot and pillage.
Each unit in the army will loot resources at a rate of 0.75 of each resource per Turn, meaning the more units you have in your army, the faster they will raid resources.
Some units are unable to carry resources, such as the Scout and the Magic Cannon.
Each unit has a limit to the amount of resources they can carry, however they will continue to help each other to loot unit either all units in the army have looted or the resources being looted run out.
Please note that once an army starts to loot, it cannot be attacked by defending armies that arrive later. You can cancel to the raid/loot command if you wish.

Capturing Bases

To capture a base, an army will first move to the target base. Once it arrives, it will fight any enemy armies it finds there, and once it has defeated them or if there are no enemy armies stationed at the base, the army will attack the target base's Command Center, that is if the army has Magic Cannons amongst its warrior units.
Once the Command Center has been completely destroyed, ownership of the Base will be given to the attacker.

Calling the Army Back Home

Armies can be ordered to return home whilst they are attacking or moving to a target location.

Adding Warriors to an Army

You can also add warriors to an army, provided your army is stationed in one of you Bases and that the base has Unassigned units in it.
You can also remove units from your army if your army is stationed in one of your own bases, and has the warrior units you wish to remove.
To transfer units between your armies, make sure they are stationed in the same base, remove units from one army and then add them to the next as described above.

by Lawrence Zhuwawu
lawrencezhuwawu@outlook.com